Video Game Composer
Odixcity Consulting
Job description
About the role
We are looking for a visionary Video Game Composer to create dynamic, immersive scores for our upcoming titles. Working remotely, you will define the sonic identity of each game, aligning music with narrative, characters and environments.
Key responsibilities
- Compose and produce original high-quality musical scores ranging from ambient environments to combat and cinematic themes.
- Develop adaptive music layers and stems that react to player actions and changing gameplay.
- Collaborate with narrative designers, producers and sound designers to ensure music supports mood and pacing.
- Integrate musical assets into game engines and audio middleware (Wwise, FMOD) ensuring seamless loops and transitions.
- Iterate quickly on musical ideas based on feedback and playtesting.
- Maintain organized asset libraries, export, label and deliver files according to technical specifications.
Required profile
- 3–5 years of professional experience composing music for video games with a strong, diverse portfolio.
- Professional home studio capable of delivering studio-standard audio.
- Excellent communication skills for virtual collaboration and ability to meet tight deadlines.
Required skills
- Proficiency with DAWs such as Logic Pro, Cubase, Ableton or Pro Tools.
- Experience using audio middleware like Wwise or FMOD.
- Familiarity with Unity or Unreal Engine for music integration.
- Strong knowledge of music theory, orchestration and virtual instrument libraries.
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Published 1 month ago
Expires 5 days from now
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